When you tend to do the same repetetive tasks multiple times a day, creating a scripting solution that shaves even a second off of your task can add up quickly over time, let alone help to curb the mental insanity that is working with 3D. So here are a few scripts I use every day to speed up my workflows when dealing with cameras, which is constantly.
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Autodesk reorganized maya's modeling menu sets for 2015 in a way that more or less makes sense, however one thing they did away with was the keep faces together toggle box.
There are a couple of ways to get this back-
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If you ever have to hand off a scene to another artist with maybe less familiarity in Maya and you want to make sure certain objects are locked off and cannot be deleted, sometimes its not enough to hide them, asset them, type in huge bold letters DONT DELETE!!!! or whatever your flavor. Instead, select your object and run this little python script to lock your object from being deleted
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As mentioned in the previous post on vray linear workflow settings, here is a quick script that will automatically create a .454 gamma correct node to correct your swatches
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Linear workflow theory has been covered extensively pretty much anywhere on the internet. The purpose of this guide is to lay out the basic linear workflow settings for Vray to get started without the need to get too deep into the theory
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